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Real world Illustrator 9 / Deke McClelland and Sandee Cohen.

By: Contributor(s): Publisher: Berkeley, California : Peachpit, 2000Description: xxix, 839 pages, 16 p. of colored plates : illustrations (some colored) ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0201704056 [paperback]
Subject(s): DDC classification:
  • 006.6869 M13 2000
Contents:
Chapter one Illustrator 9: What it is -- Chapter two Witness the Splendor that is Illustrator -- Chapter three Objects, Images, and the File Formats that Love them -- Chapter four Drawing the Simple Stuff -- Chapter five Exact Points and Precision Curves -- Chapter six How to Handle Typical Type -- Chapter seven Some of your Wackier Text Effects -- Chapter eight This is your Brain on Graphs -- Chapter nine Modifying and Combining Paths -- Chapter ten Developing a Flair for the Schematic -- Chapter eleven The Magical World of Transformations -- Chapter twelve Hog-Wild Special Effects -- Chapter thirteen Becoming Master of the Raster -- Chapter fourteen The Slippery Science of Color -- Chapter fifteen Fills, Multi-Fills, and Fab Fills -- Chapter sixteen Strokes and Brushes -- Chapter seventeen Transparency -- Chapter eighteen Blends, Masks, and Ink Pen Fills -- Chapter nineteen Web Graphics and Animation -- Chapter twenty Working Smarter and Faster -- Chapter twenty-one Printing your Illustrations
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Holdings
Item type Current library Call number Status Notes Date due Barcode
Reference Reference Graduate School Library Mezzanine 006.6869 M13 2000 (Browse shelf(Opens below)) Available Send to UC-Pardo Talisay Campus UC12-000000348

Includes index.

Cover and spine title: Real world Adobe Illustrator 9

Chapter one Illustrator 9: What it is -- Chapter two Witness the Splendor that is Illustrator -- Chapter three Objects, Images, and the File Formats that Love them -- Chapter four Drawing the Simple Stuff -- Chapter five Exact Points and Precision Curves -- Chapter six How to Handle Typical Type -- Chapter seven Some of your Wackier Text Effects -- Chapter eight This is your Brain on Graphs -- Chapter nine Modifying and Combining Paths -- Chapter ten Developing a Flair for the Schematic -- Chapter eleven The Magical World of Transformations -- Chapter twelve Hog-Wild Special Effects -- Chapter thirteen Becoming Master of the Raster -- Chapter fourteen The Slippery Science of Color -- Chapter fifteen Fills, Multi-Fills, and Fab Fills -- Chapter sixteen Strokes and Brushes -- Chapter seventeen Transparency -- Chapter eighteen Blends, Masks, and Ink Pen Fills -- Chapter nineteen Web Graphics and Animation -- Chapter twenty Working Smarter and Faster -- Chapter twenty-one Printing your Illustrations

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